DreamArts

DreamArts EBITDA per Employee

The EBITDA per Employee of DreamArts (4811.T) as of Nov 4, 2026 is 3.93 M JPY. In the previous year, EBITDA per Employee was 3.12 M JPY — a change of 26.00% (higher).

EBITDA per Employee

3.93 MJPY

YoY

26.00%

Last updated:

EBITDA per Employee of DreamArts is 2025 3.93 M JPY. EBITDA per Employee of DreamArts was 2024 3.12 M JPY. It decreases by 26.00% higher compared to the previous year.

The DreamArts EBITDA per Employee history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

EBITDA per Employee
Date
EBITDA per Employee
Jan 1, 2021
-66,278.23 JPY
Jan 1, 2022
756,483.87 JPY
Jan 1, 2023
2.33 M JPY
Jan 1, 2024
3.12 M JPY
Jan 1, 2025
3.93 M JPY
The DreamArts EBITDA per Employee history
YEAREBITDA per EmployeeYoY
3.93 MJPY+26.00%
3.12 MJPY+33.91%
2.33 MJPY+207.90%
756,483.87JPY-1,241.38%
-66,278.23JPY—

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DreamArts Stock analysis

What does DreamArts do? DreamArts Corp generates revenue through its Cloud segment, which offers horizontal SaaS services across multiple industries, vertical SaaS services tailored to specific sectors, and integrated development and operation services for select customers. The On Premises segment sells in-house developed packaged software licenses for on-premises use, including SmartDB and INSUITE products, alongside software maintenance services. The Professional Services segment delivers SaaS onboarding and utilization consulting services to clients. The company serves businesses seeking cloud-based solutions, enterprise customers requiring on-premises software, and organizations needing expert guidance on SaaS implementation and optimization. The Cloud segment targets diverse industries with horizontal SaaS solutions while focusing on niche vertical markets with industry-specific SaaS offerings. On Premises segment customers include enterprises that prefer localized software deployment, purchasing SmartDB and INSUITE as packaged software. Professional Services clients are businesses looking to adopt or improve their use of SaaS platforms, benefiting from tailored onboarding and consulting support. All segments collectively serve enterprise clients across various sectors requiring digital transformation and operational efficiency. Revenue streams are derived from subscription-based SaaS services, software license sales, maintenance contracts, and professional consulting fees. The company’s primary customers are businesses and enterprises that require scalable cloud infrastructure, industry-specific software solutions, or expert assistance in leveraging SaaS technologies for business growth and operational excellence. DreamArts is one of the most popular companies on Eulerpool.

Frequently Asked Questions about DreamArts stock

EBITDA per Employee of DreamArts is 3.93 M JPY in 2025.

EBITDA per Employee of DreamArts changed from 3.12 M JPY to 3.93 M JPY, representing a 26.00% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of EBITDA per Employee DreamArts since 2006 – with annual values, charts, and detailed analysis.

EBITDA per employee measures operating cash earnings generated per employee, showing workforce productivity before depreciation and financing effects.

EBITDA per Employee's JPY is a key factor for investors. Changes in this metric can signal improving or deteriorating fundamentals, directly impacting the stock price. On Eulerpool, you can track EBITDA per Employee's DreamArts historically and in real time.

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