Colopl

Colopl Share Buybacks

The Share Buybacks of Colopl (3668.T) as of Oct 11, 2026 is 19.00 M JPY. In the previous year, Share Buybacks was 12.00 M JPY — a change of 58.33% (higher).

Share Buybacks

19.00 MJPY

YoY

58.33%

Last updated:

Share Buybacks of Colopl is 2022 19.00 M JPY. Share Buybacks of Colopl was 2021 12.00 M JPY. It decreases by 58.33% higher compared to the previous year.

The Colopl Share Buybacks history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

Share Buybacks
Date
Share Buybacks
Jan 1, 2015
-5.00 B JPY
Jan 1, 2016
-66,000.00 JPY
Jan 1, 2017
96.00 M JPY
Jan 1, 2018
117.00 M JPY
Jan 1, 2019
38.00 M JPY
Jan 1, 2020
27.00 M JPY
Jan 1, 2021
12.00 M JPY
Jan 1, 2022
19.00 M JPY
The Colopl Share Buybacks history
YEARShare BuybacksYoY
19.00 MJPY+58.33%
12.00 MJPY-55.56%
27.00 MJPY-28.95%
38.00 MJPY-67.52%
117.00 MJPY+21.88%
96.00 MJPY-145,554.55%
-66,000.00JPY-100.00%
-5.00 BJPY+959,579.85%
-521,000.00JPY—
Access this data via the Eulerpool API

Colopl Stock analysis

What does Colopl do? Colopl Inc. is a medium-sized company based in Tokyo, Japan, and was founded in 2008. Since its inception, Colopl Inc. has become one of the leading companies in game development for mobile platforms. The company also develops AR/VR and AI-based products. Colopl Inc. was initially developed as a mobile gaming company and has since specialized heavily in developing titles for mobile devices. The company's strategy is to recognize the needs and expectations of players and design their products accordingly. The company also has a focus on social gaming and incorporating online components into their games. The management of Colopl Inc. has formulated a clear vision and established key strategies for the company. These are "social games, global presence, cutting-edge technology, and collaboration". Colopl Inc. aims to become a global leading company in game and entertainment products and seeks close collaboration with other companies and organizations. The company's portfolio includes games such as "Quiz RPG: The World of Mystic Wiz," "Colopl Rune Story," and "White Cat Project." The company has also expanded into the US market, focusing on the development of mobile games for iOS and Android devices. In addition to the gaming sector, Colopl Inc. has also invested in the AR/VR and AI sectors. The company has developed an AR compass for smartphones that displays the direction and distance to specific destinations on the screen. The company has also developed its own AI engine known as "Colopl AI," which is intended for use in other products and services. Colopl Inc. also operates an investment department specializing in promoting startups and young companies. The department has invested in a variety of companies, including some in the AR/VR and AI sectors. Overall, Colopl Inc. has a wide portfolio of products and services. The company specializes in mobile games but is also expanding into the AR/VR and AI sectors. Additionally, Colopl Inc. has an investment department that has provided further growth opportunities for the company. Colopl is one of the most popular companies on Eulerpool.

Frequently Asked Questions about Colopl stock

Share Buybacks of Colopl is 19.00 M JPY in 2022.

Share Buybacks of Colopl changed from 12.00 M JPY to 19.00 M JPY, representing a 58.33% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of Share Buybacks Colopl since 2006 – with annual values, charts, and detailed analysis.

Share buybacks represent the cash spent repurchasing the company's own shares. Buybacks reduce shares outstanding and can increase EPS.

Share Buybacks's JPY is a key factor for investors. Changes in this metric can signal improving or deteriorating fundamentals, directly impacting the stock price. On Eulerpool, you can track Share Buybacks's Colopl historically and in real time.

Access this data via the Eulerpool API

Cash Flow — Colopl

All Key Metrics — Colopl