All In! Games Stock

All In! Games EBITDA Margin

The EBITDA Margin of All In! Games (ALG.WA) as of Sep 12, 2026 is -91.87 %. In the previous year, EBITDA Margin was -150.50 % — a change of -38.95% (higher).

EBITDA Margin

-91.87 %

YoY

-38.95%

Last updated:

EBITDA Margin of All In! Games is 2026 -91.87 % . EBITDA Margin of All In! Games was 2025 -150.50 % . It decreases by -38.95% higher compared to the previous year.

The All In! Games EBITDA Margin history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

EBITDA Margin
Date
EBITDA Margin
Jan 1, 2016
104.42 PLN
Jan 1, 2017
115.85 PLN
Jan 1, 2018
119.44 PLN
Jan 1, 2020
-16.89 PLN
Jan 1, 2021
-45.59 PLN
Jan 1, 2022
-164.19 PLN
Jan 1, 2023
-150.50 PLN
Jan 1, 2024
-91.87 PLN
The All In! Games EBITDA Margin history
YEAREBITDA MarginYoY
-91.87 %-38.95%
-150.50 %-8.34%
-164.19 %+260.14%
-45.59 %+169.88%
-16.89 %-114.14%
119.44 %+3.10%
115.85 %+10.95%
104.42 %-1.98%
106.52 %+10.21%
96.66 %
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All In! Games Stock analysis

What does All In! Games do? All In! Games is one of the most popular companies on Eulerpool.

Frequently Asked Questions about All In! Games stock

EBITDA Margin of All In! Games is -91.87 % in 2026.

EBITDA Margin of All In! Games changed from -150.50 % to -91.87 %, representing a -38.95% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of EBITDA Margin All In! Games since 2006 – with annual values, charts, and detailed analysis.

EBITDA Margin shows what percentage of revenue converts to EBITDA. It normalizes for depreciation and capital structure differences.

A 'good' varies by industry and company stage. On Eulerpool, you can compare EBITDA Margin's All In! Games with sector peers and the industry average to assess whether it is attractive.

To evaluate EBITDA Margin's, it is essential to compare it with peers in the same industry and sector. On Eulerpool, you can find direct industry comparisons for EBITDA Margin.

Access this data via the Eulerpool API

Margins — All In! Games

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