ABKO Co

ABKO Co R&D per Employee

The R&D Spending per Employee of ABKO Co (129890.KQ) as of Nov 3, 2026 is 5.03 M KRW. In the previous year, R&D Spending per Employee was 2.70 M KRW — a change of 86.02% (higher).

R&D per Employee

5.03 MKRW

YoY

86.02%

Last updated:

R&D Spending per Employee of ABKO Co is 2025 5.03 M KRW. R&D Spending per Employee of ABKO Co was 2024 2.70 M KRW. It decreases by 86.02% higher compared to the previous year.

The ABKO Co R&D per Employee history

  • 3 Years

  • 10 Years

  • 25 Years

  • Max

R&D per Employee
Date
R&D per Employee
Jan 1, 2019
6.71 M KRW
Jan 1, 2020
10.06 M KRW
Jan 1, 2021
3.32 M KRW
Jan 1, 2022
9.60 M KRW
Jan 1, 2023
6.47 M KRW
Jan 1, 2024
2.70 M KRW
Jan 1, 2025
5.03 M KRW
The ABKO Co R&D per Employee history
YEARR&D per EmployeeYoY
5.03 MKRW+86.02%
2.70 MKRW-58.23%
6.47 MKRW-32.60%
9.60 MKRW+189.44%
3.32 MKRW-67.02%
10.06 MKRW+49.96%
6.71 MKRW—

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ABKO Co Stock analysis

What does ABKO Co do? ABKO Co., Ltd. generates revenue through the manufacturing and sales of computer peripherals and small appliances. The company produces gaming-focused products such as keyboards, mice, headsets, and cases, which are sold under its brand to consumers seeking gaming equipment. Additionally, ABKO offers household appliances including wireless earphones, vacuum cleaners, and foaming soap dispensers, targeting home users and personal consumers. The firm also distributes charging boxes for education terminals, catering to educational institutions and schools. ABKO's primary customers are gamers, home users, and educational institutions. Gamers purchase the company's computer peripherals like keyboards and mice, while home users buy household appliances such as vacuum cleaners and wireless earphones. Educational institutions acquire the charging boxes for use with education terminals, forming a distinct segment of the company's sales. The company's product portfolio spans gaming gear, home appliances, and educational accessories, each serving a specific market segment without overlapping brands or additional product lines. The company's revenue streams are derived from direct sales of its branded products across three key segments: gaming peripherals, home appliances, and educational accessories. Sales of gaming peripherals like keyboards and mice are the core focus, followed by household appliances such as vacuum cleaners and wireless earphones. Educational accessories, including charging boxes for terminals, contribute to the company's diversified revenue model, ensuring steady income from multiple consumer and institutional buyers. ABKO Co is one of the most popular companies on Eulerpool.

Frequently Asked Questions about ABKO Co stock

R&D Spending per Employee of ABKO Co is 5.03 M KRW in 2025.

R&D Spending per Employee of ABKO Co changed from 2.70 M KRW to 5.03 M KRW, representing a 86.02% change. The value is higher than the previous year.

On Eulerpool you can find the complete historical development of R&D Spending per Employee ABKO Co since 2006 – with annual values, charts, and detailed analysis.

R&D per employee shows the research and development investment allocated per employee. Higher values indicate innovation-focused companies.

R&D Spending per Employee's KRW is a key factor for investors. Changes in this metric can signal improving or deteriorating fundamentals, directly impacting the stock price. On Eulerpool, you can track R&D Spending per Employee's ABKO Co historically and in real time.

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Workforce — ABKO Co

All Key Metrics — ABKO Co